![]() ![]() AMRAAM, aka "The Slammer" since the Phoenix was retired. A warning since they can lock onto friendly aircraft so watch your back.įox-3 Active Radar Homing. Something like a Sparrow, guided by radar from the firing aircraft, though advanced versions can be handed off to other radars.įox-2 are IR homing missiles (That heater in your chest). Oh and to avoid a peeve? Fox-1, -2, and -3 are not the number of weapons launched, but which type.įox-1 Semi-active radar homing (when you've got nothing left, as the song goes). What weapon mode and weapon selected is probably up on the HUD. AVTR/CVTS are gun cameras/recorders, I think the later supersedes the former. Moves the nose wheel instead of the rudder for moving on the ground. A few right off the bat NWS-Nose Wheel Steering. Though you might need to parse/search some acronyms because it is heavy on them. Likewise, having things be robust as possible is always good for combat equipment. Thinking is not a free or instant action. Remember, when things get stressful, you wanna minimize required thought as much as possible. A switch is more reliable, move thing from position a, to position b, has had much more time to settle into our brains a 'a different thing' in terms of basic monkey recondition skills. Light up buttons are also a decent indicator, but when under high stress people can miss guess how much pressure they put on (or fail to put on) even a simple button press. ![]() You want a clear visual indicator of what system is in what position. Honestly hard switches and triggers seem to be a good way to go for the 'computing' end of things for the most part. Though what those switches are slaved to seems to be adjustable by hard switches in the cockpit. In which case it seems to be a fairly standard joystick with switch set up. Click to shrink.You get a decent feel for how things in the Starwars end of things go from the Trench Run sequence. ![]()
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